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1. Emergency CSM Meeting, What A Joke - in Assembly Hall [original thread]
CSM must go (if available for). If CCP show no will to sovle this issue and give no words for fixing what's currently broken (a huge par of the game), then they should resign as a show of protest.
- by Sar Ferredj - at 2011.06.26 20:17:00
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2. [proposal] to CCP from the community - in Assembly Hall [original thread]
CCp is turning Eve into a social/casual game. This is illustrated with CQ & Aurum to get the goods(ships, fit & skills) instead of a functional dock & training time. I want new ships, rebuild models, fixed blasters/railguns, fixed POSes . . . No...
- by Sar Ferredj - at 2011.06.26 20:06:00
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3. [CROWD SOUCRE] Who wants Micro Transactions removed from the game? - in Assembly Hall [original thread]
signed
- by Sar Ferredj - at 2011.06.26 20:00:00
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4. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
No. Must be removed to cool down current riots in Jita.
- by Sar Ferredj - at 2011.06.26 19:57:00
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5. [Issue] Blasters are ineffective post QR - in Assembly Hall [original thread]
Edited by: Sar Ferredj on 23/02/2009 18:03:22 The upcoming Apocrypha expansion pack & its new AI will lead to massive changes : as drones will be more often targeted, Gallentaeans players will have to rely on blasters & railguns . . . Which a...
- by Sar Ferredj - at 2009.02.23 18:03:00
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6. [Proposal] Buying SP`s with ISK. - in Assembly Hall [original thread]
No. Never.
- by Sar Ferredj - at 2009.02.23 17:57:00
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7. Proposal: More T1 ships - in Assembly Hall [original thread]
1. give destroyers a real use in game 2. moar destroyers 3. 3rd BC indeed 4. mkVI iteron needed
- by Sar Ferredj - at 2009.02.12 10:36:00
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8. [Issue] Blasters are ineffective post QR - in Assembly Hall [original thread]
Just to remind CCP that blasters need some love . . . Even more as Web/Scram have been rebalanced . . . (as I said previously : no complaints mean no problem)
- by Sar Ferredj - at 2009.02.12 10:34:00
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9. New Dev Blog: Linux Support Update - in EVE Information Portal [original thread]
Well . . . instead of loosing time and money on a classic linux client (wise invest when almost all linux players do use wine to get the premium client) can we expect you to setup a linux+wine box to test your client and prevent breaking anything ...
- by Sar Ferredj - at 2009.02.09 13:15:00
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10. Post if you use Linux - in Linux [original thread]
using wine on gentoo 64bits - 1 account running
- by Sar Ferredj - at 2009.02.09 13:11:00
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11. [Issue] Blasters are ineffective post QR - in Assembly Hall [original thread]
NO ! ! What leaded us to this situation ? Carebears whines about nanos. I escaped nanos many times & know that the best anti nano thingy is a Domi fitted with heavy Neut/Nos & sentries, which is a easy setup to bring into a gang. How to sol...
- by Sar Ferredj - at 2009.02.02 12:35:00
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12. [Issue] Blasters are ineffective post QR - in Assembly Hall [original thread]
Whines will shut off as we will get used to this nerf . . . No whines == no problems . . . Nice CCP to ignore your customers (yes, I pay a monthly fee to bring my money into a company that used to bring fun to me) Now is a good time to wonder a...
- by Sar Ferredj - at 2009.02.01 09:27:00
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13. [Issue] Blasters are ineffective post QR - in Assembly Hall [original thread]
Personnaly I have no problems regarding my fittings . . . but it is not the case for corpmates . . . I having the feeling these changes (blasters/MWD/scram/web) have been made to satisfy carebears/noobs that were fainting as they weere facing a M...
- by Sar Ferredj - at 2008.12.20 19:53:00
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14. Muliple undocking points - in Assembly Hall [original thread]
Good idea ! No more station camping !
- by Sar Ferredj - at 2008.12.19 16:17:00
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15. Asteroids Belts fully depleted - in Assembly Hall [original thread]
Edited by: Sar Ferredj on 19/12/2008 16:14:23 Anyway we need a solution . . . soon. Recently reprocessing shuttles was an easy way to get (almost) free veldspar but it do not work anymore. Now, belts are depleting at an alarmous rate ! Havi...
- by Sar Ferredj - at 2008.12.19 16:14:00
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16. [Issue] Blasters are ineffective post QR - in Assembly Hall [original thread]
Originally by: Doctor Mahbuse Adapt or die, very simple. Blaster were overpowered before the speedchange, and they still are. Now it's even harder to keep that blaster ships at range by throwing webs on them, since the web got nerfed. Only...
- by Sar Ferredj - at 2008.12.19 12:58:00
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17. [Issue] Blasters are ineffective post QR - in Assembly Hall [original thread]
Well, just shorter to say game mechanic is borked . . . How happy are those who trained hard for gunnery, just to see their T1 drones doing more dps than their T2 blasters (even within optimal). . . Anyway, should I give a try to CCP idea to fit...
- by Sar Ferredj - at 2008.12.19 10:48:00
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18. Ghost training gone : GIVE US SKILL QUEUE, NOW !!! - in Assembly Hall [original thread]
Edited by: Sar Ferredj on 19/12/2008 10:44:28 As ghost training is now dependant of subscription, there is no reason to refuse adding this ***** skill training queue. Saying that ppl won't connect anymore is just a false argument : I know ver...
- by Sar Ferredj - at 2008.12.19 10:44:00
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19. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Fast Resume : Blasterships are broken . . . Nice Job CCP, you tried to kill nanos & killed blasters instead ! Tracking issue ?
- by Sar Ferredj - at 2008.11.26 12:55:00
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20. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Yes,I agree on the fact that blasterboats are still effective . . . vs larger targets ! A HAC still hurt quite a lot when facing a BS-sized ship, otherwise . . . The main issue is the way blasterboats were used : 1. Run to target 2. Immobilize...
- by Sar Ferredj - at 2008.11.26 09:08:00
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